ResidualPlaybeta Open the radar

Blades of Time

Gaijin Entertainment Corporation · 2012 · $9.99 · Action · deal grade B

Measured on 2026-09-23 14:34 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $214 to $320 per month
  • Opportunity: $427 per month at x1.60 dormancy
  • Estimated lifetime owners: 78.1k
  • 79% positive across 2721 reviews · 5.0 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • 62% of reviews come from key activations (excluded from revenue estimates)

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

Blades of Time is a 2012 action-platformer from Gaijin Entertainment featuring time-manipulation combat mechanics.

This is a quiet title with solid fundamentals: 78% positive sentiment, a mid-sized owner base of roughly 77k lifetime units, and consistent low-four-figure monthly residuals. The core appeal remains intact for its niche audience, but the developer studio is inactive and the game has never received a deep discount, suggesting neither the rights holder nor any publisher has invested in reviving it. For a buyer with platformer expertise and modest revival capital, this represents a low-risk catalog play with untapped localization upside, particularly in Simplified Chinese where a 29-point language gap exists. Most realistic play: acquisition.

  • Risk: Built on Unreal Engine 3; aging tech stack will require modernization and certification work to maintain on current platforms.
  • Risk: No promotional activity in the last 12 months and zero current players online signal dormancy; revival will require marketing spend to re-engage the installed base.
  • Risk: Developer studio is inactive; all post-launch support and IP stewardship must come from the acquirer.

This case as Markdown · Estimates carry ±30-50% error per title.