ResidualPlaybeta Open the radar

Long Dream

WildMonkey · 2023 · $6.99 · Indie · deal grade B

Measured on 2026-10-05 09:46 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $197 to $295 per month
  • Opportunity: $443 per month at x1.80 dormancy
  • Estimated lifetime owners: 38.6k
  • 98% positive across 1024 reviews · 5.6 reviews/month

Why it's flagged

  • Developer active, last post 11 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

A narrative indie game exploring dementia through the eyes of a person experiencing it and their family's perspective.

Long Dream occupies a rare niche: emotionally sophisticated subject matter with exceptional player sentiment (98% positive) and demonstrated longevity despite minimal marketing. The game has generated solid lifetime residuals with virtually no active discount strategy, suggesting organic word-of-mouth and cultural resonance, particularly in Chinese markets. For a publisher seeking high-reputation, low-churn catalog titles or a developer exploring how sensitive IP can sustain quiet but steady engagement, this is worth a close look. The primary risk is that authentic, author-driven work of this kind often resists scaling and may require hands-off stewardship. Most realistic play: publishing.

  • Risk: Niche emotional subject matter limits mainstream appeal; growth depends on sustained word-of-mouth and festival/award recognition rather than traditional marketing.
  • Risk: Developer dormant on Steam channels (last post ~10 months ago); no active community engagement or content pipeline to sustain momentum.
  • Risk: No discount history in 4+ years and zero promotions in the last 12 months suggests either principled pricing or publisher uncertainty about how to grow the audience.

This case as Markdown · Estimates carry ±30-50% error per title.