ResidualPlaybeta Open the radar

Sanctum 2

Coffee Stain Studios · 2013 · $14.99 · Action · deal grade B

Measured on 2026-09-23 11:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $234 to $351 per month
  • Opportunity: $467 per month at x1.60 dormancy
  • Estimated lifetime owners: 559.0k
  • 90% positive across 14389 reviews · 3.6 reviews/month

Why it's flagged

  • Developer silent for 9.0 years
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • 48% of reviews come from key activations (excluded from revenue estimates)

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

A 2013 first-person tower-defense hybrid from Coffee Stain Studios that blends real-time combat with map-building strategy.

Sanctum 2 holds a sturdy mid-tier residual revenue stream ($292/mo) despite zero promotional activity in the past year and dormant developer engagement since mid-2022. The title's 89.9% positive rating and 44% active player retention suggest lingering franchise appeal, but the modest concurrent base and nine-year age make acquisition unlikely; a revival campaign or licensing arrangement for a sequel concept would better capitalize on existing goodwill. Most realistic play: revival.

  • Risk: Aging multiplayer architecture may require backend remediation if concurrent player growth is part of the strategy.
  • Risk: Tower-defense and first-person hybrid genres have fragmented since 2013; modern tower-defense audiences favor different pacing and progression models.
  • Risk: Developer has shipped four titles total; no indication of capacity or appetite for a full sequel or major content drop.

This case as Markdown · Estimates carry ±30-50% error per title.