ResidualPlaybeta Open the radar

Handyman Legend

SupaShinKen Studio · 2023 · $6.99 · Casual · deal grade D

Measured on 2026-10-02 09:52 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $637 to $956 per month
  • Opportunity: $796 per month at x1.00 dormancy
  • Estimated lifetime owners: 82.8k
  • 90% positive across 2153 reviews · 18.3 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-24; the live figures above take precedence over any numbers in it.

A casual time-management minigame about completing handyman tasks, earning money, and unlocking progressively harder jobs.

Handyman Legend is a modest but profitable casual title with strong sentiment (89.8% positive) and steady residual flow ($922/mo mid-estimate). It occupies a niche between Flash-game nostalgia and adult-themed character content, with a small but engaged playerbase (50% still playing). The game's short playtime (median 2.9h) and lack of discount history suggest pricing power and low churn; revival or bundling with its sequel could unlock broader appeal. Most realistic play: publishing.

  • Risk: Extremely short session length (2-3h median) limits replayability and word-of-mouth; current playerbase is tiny (12 active now, 29 peak-30d).
  • Risk: Adult-oriented character artwork may restrict merchandising, platform visibility, and mainstream distribution partnerships.
  • Risk: No discount activity in 12 months and no deep sales on record suggest either a deliberate pricing strategy or limited marketing reach; elasticity data is insufficient.

This case as Markdown · Estimates carry ±30-50% error per title.