ResidualPlaybeta Open the radar

SteamWorld Build

The Station · 2023 · $24.99 · Simulation · deal grade B

Measured on 2026-10-05 02:54 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.0k to $2.9k per month
  • Opportunity: $3.3k per month at x1.35 dormancy
  • Estimated lifetime owners: 75.9k
  • 85% positive across 2291 reviews · 15.7 reviews/month

Why it's flagged

  • Developer silent for 16 months
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 12 sales in the last 12 months
  • Proven demand elasticity: x1.8 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

A casual steampunk city builder with mining and tower-defense mechanics, blending Anno simplicity with Dungeon Keeper flavor in the SteamWorld franchise.

SteamWorld Build has quietly accumulated $374k lifetime revenue on modest but steady engagement (22 current players, 84% positive sentiment). The title operates at $2.6k/mo residual with strong elasticity (1.8), suggesting price-sensitive audiences respond to discounts; 12 promotions in 12 months confirm active commercial management. For revival or publishing partners, the appeal lies in franchise IP ownership (The Station/Thunderful control the SteamWorld universe), solid controller support, Steam Deck compatibility, and a community that praises accessibility over complexity. The risk is structural: players find it lighter than intended and less replayable than genre peers, limiting organic word-of-mouth beyond the existing fan base. Most realistic play: revival.

  • Risk: Player feedback consistently notes low difficulty, limited replayability, and difficulty curves that flatten after early unlock of free-relocation mechanic, capping session length for non-hardcore audiences.
  • Risk: Recent user reports of mouse input failure in menus and Steam Deck regression despite earlier praise for portability, suggesting either a recent patch regression or platform drift.
  • Risk: Niche positioning (non-mainstream, B-grade) and modest review velocity (16.7/mo) indicate the game has not achieved crossover appeal despite favorable sentiment; franchise loyalty may be its ceiling.

This case as Markdown · Estimates carry ±30-50% error per title.