ResidualPlaybeta Open the radar

Virtual Sailor NG

Ilan Papini · 2022 · $39.99 · Casual · deal grade B

Measured on 2026-09-24 02:46 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $581 to $871 per month
  • Opportunity: $1.4k per month at x1.90 dormancy
  • Estimated lifetime owners: 5.3k
  • 90% positive across 136 reviews · 2.9 reviews/month

Why it's flagged

  • Developer silent for 2.9 years
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-24; the live figures above take precedence over any numbers in it.

Virtual Sailor NG is a casual sailing simulator that lets players navigate and manage virtual vessels with realistic maritime mechanics.

This 2022 indie title has achieved 90% positive sentiment and strong player retention (50+ median hours) despite near-zero marketing and no discount activity. Monthly residual revenue of $731 from a 4,096-unit lifetime base suggests a quiet, engaged niche community willing to pay full price. The opportunity lies in understanding why a solo-dev maritime sim, rare in the casual category, has locked in such high loyalty and whether modest revitalization (translation, light content, storefront visibility) could unlock dormant interest in underserved sailing/naval sim audiences. Most realistic play: publishing.

  • Risk: Sailing simulators have small, fragmented audiences; growth ceiling may be genuine rather than visibility-limited.
  • Risk: Solo developer with no studio presence (fading status, one title, no dev posts in 34 months) raises sustainability and support risk.
  • Risk: 100% localization gap (English only) blocks 65%+ of global Steam audience; translation ROI unclear at this price point and player count.

This case as Markdown · Estimates carry ±30-50% error per title.