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Don Bradman Cricket 14

Big Ant Studios · 2014 · $19.99 · Indie · deal grade B

Measured on 2026-09-26 13:26 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $221 to $332 per month
  • Opportunity: $595 per month at x2.15 dormancy
  • Estimated lifetime owners: 45.4k
  • 87% positive across 822 reviews · 2.6 reviews/month

Why it's flagged

  • Developer silent for 11.2 years
  • Studio active elsewhere (10 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 9 months ago, 1 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

Don Bradman Cricket 14 is a cricket simulation from 2014 by Big Ant Studios that maintains a small, devoted player base a decade after release.

This title sits in a narrow but genuine niche: a sports sim with durable appeal to cricket enthusiasts in markets where the sport dominates. The game generates solid monthly residuals despite zero marketing spend and minimal developer engagement. For a revival publisher or sports-catalog acquirer, the low player count masks strong retention metrics and a 86%+ review score, suggesting the core product is sound; the real opportunity lies in a modest marketing lift or a sports-franchise roll-up where this catalog piece adds depth without operational burden. Most realistic play: acquisition.

  • Risk: Cricket is geographically and culturally concentrated; North American and European uptake will remain marginal no matter the investment level.
  • Risk: Engine and toolchain are a decade old; any modern platform expansion (console, mobile) would require substantial modernization.
  • Risk: Developer has not posted in over 11 years; studio continuity and willingness to support patches or new content unknown.

This case as Markdown · Estimates carry ±30-50% error per title.