Fear & Hunger 2: Termina
Miro Haverinen · 2022 · $11.99 · Indie · deal grade A
Measured on 2026-10-02 04:39 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $12.7k to $19.1k per month
- Opportunity: $30.2k per month at x1.90 dormancy
- Estimated lifetime owners: 572.0k
- 97% positive across 15597 reviews · 212.7 reviews/month
Why it's flagged
- Developer silent for 3.7 years
- Studio inactive: no public activity across 2 tracked titles
- Store page localized in only 1 language(s)
- Last discounted 3 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Fear & Hunger 2: Termina is a brutally difficult indie JRPG with horror, dark comedy, and procedural discovery mechanics, built on RPG Maker.
This title sits in a quiet sweet spot: solid mid-tier residuals with exceptionally high attach rates and replay value, a devoted international community (97% positive, multi-language reviews), and zero discount dependency over its lifetime. The solo developer has been inactive for 43 months, but the game continues to convert steadily. For a publisher seeking evergreen catalog content with strong word-of-mouth resistance or a studio evaluating IP acquisition, this represents a rare case where community enthusiasm alone sustains revenue without active support. Most realistic play: acquisition.
- Risk: Developer has posted no public updates in 43 months; ownership and maintainability of IP require clear legal verification before acquisition.
- Risk: Extremely niche appeal (grotesque horror, high difficulty, taboo content) limits addressable market and makes mainstream publishing or console ports risky.
- Risk: RPG Maker base and player reports of crashes suggest aging engine; modernization would require significant effort for a relatively small player base.
This case as Markdown · Estimates carry ±30-50% error per title.