クラブ・スーサイド
MORPATH · 2023 · $11.99 · Adventure · deal grade B
Measured on 2026-09-26 08:59 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $262 to $393 per month
- Opportunity: $621 per month at x1.90 dormancy
- Estimated lifetime owners: 7.1k
- 97% positive across 182 reviews · 4.4 reviews/month
Why it's flagged
- Developer silent for 3.3 years
- Studio inactive: no public activity across 1 tracked titles
- Store page localized in only 1 language(s)
- Last discounted 3 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-10; the live figures above take precedence over any numbers in it.
Club Suicide is a Japanese-language visual novel (otome) centered on emotionally complex character routes and psychological narrative depth.
This title maintains a devoted, small core audience with exceptional engagement metrics (97% positive, 48-hour median playtime) despite minimal marketing footprint and a dormant developer. The opportunity lies not in mass revival but in targeted licensing or IP partnership with publishers who serve the otome/visual-novel niche, where residual margins are stable and community loyalty runs deep. Acquisition makes sense only if bundled with a larger catalog; standalone, it's a watch-and-hold for specialized partners. Most realistic play: licensing.
- Risk: Extreme localization gap (100% untranslated to Simplified Chinese despite 117 reviews in that language; English support incomplete relative to original Japanese scope) limits addressable market expansion.
- Risk: Developer studio status flagged as inactive for 39 months with no public communication; IP ownership and rights clarity may be difficult to establish.
- Risk: Single-title studio with no franchise extension or merchandising apparatus; all value concentrated in one work.
This case as Markdown · Estimates carry ±30-50% error per title.