Broken Lens
Team RUN · 2024 · $6.99 · Adventure · deal grade D
Measured on 2026-09-23 19:49 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $259 to $388 per month
- Opportunity: $324 per month at x1.00 dormancy
- Estimated lifetime owners: 9.9k
- 90% positive across 273 reviews · 6.3 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Last discounted 3 months ago, 5 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-20; the live figures above take precedence over any numbers in it.
Broken Lens is a casual find-the-difference adventure title released in 2024 by Team RUN.
This is a dormant indie title with solid fundamentals: 89% positive sentiment, modest but stable residuals in the $259-388/mo range, and developer activity within days. The player base is minimal and declining, but the low price point and international translation coverage (11 languages) suggest the game found modest traction in non-English markets before momentum stalled. Realistic buyers are small indie publishers seeking catalog depth or a studio exploring micro-acquisition of a completed, low-risk title; revival requires external marketing signal or bundling into a larger collection. Most realistic play: acquisition.
- Risk: Current monthly active players are in single digits; player retention appears weak despite positive reviews, suggesting gameplay loop or content depth limitations acknowledged by some critics.
- Risk: No discount promotions in the last 12 months and zero visibility in price-tracking databases (itad_tracked: false) indicates minimal marketing push; acquiring studio would inherit a title with no active growth vector.
This case as Markdown · Estimates carry ±30-50% error per title.