Wizard of Legend 2
Dead Mage · 2025 · $24.99 · Action · deal grade B
Measured on 2026-10-05 02:31 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.3k to $1.9k per month
- Opportunity: $2.2k per month at x1.35 dormancy
- Estimated lifetime owners: 78.9k
- 52% positive across 2581 reviews · 7.6 reviews/month
Why it's flagged
- Developer silent for 15 months
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 8 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-22; the live figures above take precedence over any numbers in it.
A 2025 roguelike action game for 1-4 players with wizard-themed combat and procedural runs, sequel to the 2018 original.
Wizard of Legend 2 is earning $3.1k/mo residual revenue on a $25 price point with 52% positive sentiment, but player feedback reveals critical design gaps: boss telegraph and difficulty balance issues, achievement bugs blocking completionists, and performance crashes on lower-spec machines. The franchise has proven demand (62.6k lifetime units), yet this sequel underperforms its predecessor by player assessment. Acquisition is viable for a live-service studio willing to patch core combat feedback and fix blocking bugs; publishing synergy is weaker given Humble Games' existing relationship. Most realistic play: revival.
- Risk: Recurring video memory crash reports with no permanent fix despite player troubleshooting, suggesting engine or optimization issues that may require significant re-engineering.
- Risk: Direct comparison to predecessor tilts negative; players cite original as superior in almost every dimension, risking franchise fatigue if sequel is not clearly repositioned or improved.
- Risk: Final achievement 'Wizard of Legend' is bugged and won't unlock, cutting off achievement hunter retention and community trust.
This case as Markdown · Estimates carry ±30-50% error per title.