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Ludus Mortis

68k Studios · 2024 · $17.99 · Indie · deal grade B

Measured on 2026-09-29 14:52 UTC, 6 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $200 to $300 per month
  • Opportunity: $399 per month at x1.60 dormancy
  • Estimated lifetime owners: 3.8k
  • 87% positive across 99 reviews · 1.9 reviews/month

Why it's flagged

  • Developer silent for 2.2 years
  • Studio quiet across its whole catalog
  • Store page localized in only 3 language(s)
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-10; the live figures above take precedence over any numbers in it.

Ludus Mortis is a first-person dungeon crawler (blobber) with exploration-focused design and turn-based combat, released in 2024 by 68k Studios.

A compact indie blobber with solid critical reception (88% positive, 98 reviews) and respectable engagement metrics (median 47 min session), but extremely early in its lifecycle with minimal marketing footprint and no discount history. The game generates modest residuals ($300-450/mo) with potential for growth through strategic visibility initiatives, regional localization, or bundling plays, particularly given the niche audience's hunger for quality dungeon crawlers. Most realistic play: revival.

  • Risk: First-person blobbers are a niche genre with limited addressable market; growth depends on penetrating enthusiast communities or attracting procedural-generation / roguelike audiences.
  • Risk: Median playtime (47 minutes) and 66% 'still playing' rate suggest strong early hooks but no data yet on retention cliff; replayability mechanics unclear.
  • Risk: Studio appears to be in declining phase (fading status, 26+ months since last dev post) with only two titles in catalog; ongoing support commitment uncertain.

This case as Markdown · Estimates carry ±30-50% error per title.