ResidualPlaybeta Open the radar

Little Inferno

Tomorrow Corporation · 2012 · $14.99 · Adventure · deal grade B

Measured on 2026-10-02 06:34 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.7k to $2.5k per month
  • Opportunity: $2.8k per month at x1.35 dormancy
  • Estimated lifetime owners: 685.0k
  • 95% positive across 13791 reviews · 25.8 reviews/month

Why it's flagged

  • Developer silent for 17 months
  • Studio quiet across its whole catalog
  • Last discounted 0 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

Little Inferno is a 2012 indie puzzle-adventure game where players burn objects in a fireplace to solve puzzles and progress through a surreal narrative.

Little Inferno remains quietly profitable at $2.1k/mo residual with exceptionally strong sentiment (95.9% positive recent reviews) and a 7.5-hour median playtime that justifies its $14.99 price for a niche audience. However, zero discounts in 12 months, no developer communication for 16 months, and a studio in 'fading' status suggest the IP is dormant rather than actively managed. For a publisher or acquisition-focused buyer, the core appeal is the intellectual property's cult longevity and licensing potential, not platform growth. Most realistic play: licensing.

  • Risk: Developer (Tomorrow Corporation) shows no public engagement for 16 months; studio status is 'fading' with only 3 titles total, raising questions about ongoing IP stewardship and willingness to revisit the franchise.
  • Risk: Peak concurrent players now sit at 27 (30d), down from a lifetime peak of presumably much higher; the game has stabilized as a back-catalog tail title rather than an evergreen draw.
  • Risk: Player reviews cite missing audio controls and loud intro audio; 16+ months without a patch suggests technical debt is not being addressed.

This case as Markdown · Estimates carry ±30-50% error per title.