While We Wait Here
Bad Vices Games · 2024 · $4.99 · Adventure · deal grade B
- Estimated net residual revenue: $1.4k to $2.0k per month
- Opportunity: $2.8k per month at x1.65 dormancy
- Estimated lifetime owners: 73.6k
- 89%% positive across 2420 reviews · 46.8 reviews/month
Why it's flagged
- Developer silent for 21 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 21 months ago
- Last discounted 1 months ago, 6 sales in the last 12 months
Analyst notes (AI-assisted)
A narrative-driven diner management game set during an ambiguous apocalypse, blending walking simulator storytelling with light cooking mechanics and branching character arcs.
While We Wait Here has generated $107k lifetime on modest volume (73.6k units) with strong sentiment (89% positive, 47 reviews/mo average) and continues earning $1.7k/mo residually. The core appeal is precise: intimate, character-focused narrative that rewards replay. This is a template for indie narrative games seeking mainstream distribution or a larger publisher seeking reliable low-budget IP with proven emotional resonance. Bad Vices Games is a small operating studio with minimal developer communication; acquisition of catalog IP or a publishing partnership for a sequel could unlock audience scaling. Most realistic play: acquisition.
- Risk: Narrative walking sims + diner management is a narrow lane; audience growth beyond core indie buyers requires marketing spend, not just back-catalog optimization.
- Risk: 20-month silence from developer raises questions about studio capacity, pipeline, and long-term support commitments.
- Risk: Emotional, slow-burn pacing is inherently polarizing; negative reviews cite misleading marketing around apocalypse scope and tedium risk limiting mainstream appeal.
This case as Markdown · Estimates carry ±30-50%% error per title.