While We Wait Here
Bad Vices Games · 2024 · $4.99 · Adventure · deal grade B
Measured on 2026-09-23 13:02 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.2k to $1.8k per month
- Opportunity: $2.1k per month at x1.35 dormancy
- Estimated lifetime owners: 93.8k
- 89% positive across 2466 reviews · 41.8 reviews/month
Why it's flagged
- Developer silent for 22 months
- Studio quiet across its whole catalog
- Last discounted 1 months ago, 7 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A narrative-driven diner management game where you serve customers during an ambiguous apocalyptic event, blending short vignettes, cooking mechanics, and branching character stories.
While We Wait Here sits in a sweet spot: strong community sentiment (89% positive), replay value through multiple character perspectives, and steady organic discovery (38 reviews/month). The title generates solid four-figure monthly residuals on a minimal marketing footprint and $4.99 price point, suggesting genuine word-of-mouth traction. This is an ideal acquisition target for a publisher seeking a proven indie gem with existing catalog momentum, or a studio looking to greenlight a sequel or spiritual successor from a known-quality creator. Most realistic play: acquisition.
- Risk: Narrative adventure games with modest runtime (median 3 hours) face high replay-fatigue risk; retention beyond second playthrough is unclear.
- Risk: Developer has been silent on public channels for 20+ months; acquiring includes understanding why and assessing studio capacity for post-launch support or DLC.
- Risk: No workshop support and minimal ongoing content suggest the title may have reached its natural endpoint; incremental updates are unlikely without external intervention.
This case as Markdown · Estimates carry ±30-50% error per title.