The Cave
Double Fine Productions · 2013 · $14.99 · Adventure · deal grade B
Measured on 2026-09-23 12:53 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $628 to $942 per month
- Opportunity: $1.3k per month at x1.60 dormancy
- Estimated lifetime owners: 186.0k
- 87% positive across 2931 reviews · 9.7 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (15 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2013 point-and-click adventure from Double Fine where players guide three characters through a mysterious cave, discovering character-specific puzzles and dark humor across multiple playthroughs.
The Cave holds solid residual monthly revenue with a durable, engaged core audience and consistently positive sentiment, despite minimal developer attention. The game's repeated-playthrough design, ensemble cast mechanics, and Ron Gilbert collaboration create lasting appeal. Most relevant for revival or IP licensing plays: localized marketing pushes (couch co-op angle), porting to understaffed platforms, or licensing the IP for interactive narrative projects. Most realistic play: revival.
- Risk: Controller support is broken and unresolved since 2017, a known friction point in reviews; fixing this would require minimal engineering but carries QA overhead.
- Risk: Median session length of ~7.75 hours and mandatory replays limit mainstream appeal; audience is self-selecting for puzzle/narrative patience.
- Risk: Zero developer posts in the last 12 months and no recent roadmap messaging may signal continued quiet maintenance mode rather than active stewardship.
This case as Markdown · Estimates carry ±30-50% error per title.