Reus
Abbey Games · 2013 · $9.99 · Indie · deal grade B
Measured on 2026-10-02 16:36 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $403 to $605 per month
- Opportunity: $680 per month at x1.35 dormancy
- Estimated lifetime owners: 367.0k
- 78% positive across 5999 reviews · 9.4 reviews/month
Why it's flagged
- Developer silent for 17 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.6 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-09; the live figures above take precedence over any numbers in it.
Reus is a 2013 indie god-game where players sculpt planet ecosystems and guide civilizations, blending strategy with environmental management.
Reus maintains a solid four-figure monthly residual stream on modest current engagement, anchored by a devoted but small audience. The 78% positive rating and 367k lifetime units signal a well-crafted mechanical core that still resonates with strategy and god-game enthusiasts. For a publisher seeking low-risk catalog additions or a studio exploring revival mechanics (challenge modes, new biomes, expansion content), the dormant but stable financials and negligible live-ops burden make this an undervalued hold. Risk: the game is 11 years old, lacks active development, and shows declining recent sentiment, so any acquisition or revival must justify fresh creative investment. Most realistic play: publishing.
- Risk: Game is 2013-era; engine and codebase may require modernization for contemporary platforms or accessibility standards.
- Risk: Median play session under 2 hours and repetition complaints suggest limited retention potential without new content hooks.
- Risk: Developer (Abbey Games) has not posted in 16 months; studio status is 'operating' but Reus appears inactive in their portfolio of 3 titles.
This case as Markdown · Estimates carry ±30-50% error per title.