ResidualPlaybeta

Spilled!

Lente · 2025 · $5.99 · Adventure · deal grade A

  • Estimated net residual revenue: $6.3k to $9.4k per month
  • Opportunity: $10.6k per month at x1.35 dormancy
  • Estimated lifetime owners: 155.4k
  • 94%% positive across 5261 reviews · 155.7 reviews/month

Why it's flagged

  • Developer silent for 17 months
  • Studio quiet across its whole catalog
  • Last build shipped 17 months ago

Analyst notes (AI-assisted)

A meditative 1-2 hour pixel-art ocean cleanup game where players remove marine debris and restore coastal ecosystems, with $0.10 per sale donated to whale and dolphin conservation.

Spilled earned $312K lifetime on a single-developer release with exceptional retention (93.96% positive, 155.7 reviews/mo still arriving 16+ months post-launch). The flat recent sales and fading studio status signal the title has plateaued in discoverability rather than market fit; it remains actively loved by its core audience and represents a stable, low-risk catalog addition for indie-focused publishers or platforms seeking authentic environmental messaging and cozy-game positioning. An expanded edition, console port, or educational licensing angle could unlock dormant upside without cannibalizing the existing revenue base. Most realistic play: publishing.

  • Risk: Extreme shortness (1-2 hours, 100% achievable in single evening) limits replay value and word-of-mouth elasticity; players frame it as a 'rainy day' palliative rather than a destination title.
  • Risk: Single-developer studio status (studio_status: fading, studio_titles: 1) means long-term support and expansion roadmap uncertain; no visible post-launch engagement since month 16.5.
  • Risk: Zero sales detected in trailing 12 months despite $7.8K/mo residual revenue suggests all revenue is backlist and organic; promotional velocity is effectively zero.

This case as Markdown · Estimates carry ±30-50%% error per title.