ResidualPlaybeta Open the radar

Sucker for Love: Date to Die For

Akabaka · 2024 · $12.99 · Indie · deal grade B

Measured on 2026-10-05 08:10 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.0k to $1.6k per month
  • Opportunity: $1.7k per month at x1.30 dormancy
  • Estimated lifetime owners: 47.8k
  • 95% positive across 1356 reviews · 13.7 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 8 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-23; the live figures above take precedence over any numbers in it.

A 2024 horror-romance point-and-click visual novel where an ace woman summons an eldritch goddess to save her town.

Sucker for Love: Date to Die For is a quiet indie title with exceptional retention signals, 95% positive sentiment across 1,171 reviews, and $1.26k/mo residual revenue 3 years post-launch. The game sits at the intersection of a growing visual-novel audience and niche horror-romance fans, with players spending 6-7 hours on average. At this scale and sentiment, it represents a low-risk catalog acquisition play for a publisher seeking evergreen indie IP, or a candidate for modest revival through seasonal discounting, sequel bundling, or translation expansion into the 100% localization gap. Most realistic play: acquisition.

  • Risk: Visual-novel genre is crowded and long-tail discovery-dependent; 4 current players and 94.9k lifetime units over 27 months suggest limited growth potential without sustained marketing.
  • Risk: Single-language release (English only) in a category where Japanese and Korean titles dominate; 100% localization gap likely caps ceiling in high-value regions.
  • Risk: Developer (Akabaka) has 2 titles total and no public website or studio domain; institutional knowledge risk if acquisition includes team integration.

This case as Markdown · Estimates carry ±30-50% error per title.