STANDBOX
RealityBeholder · 2023 · $7.99 · Action · deal grade B
Measured on 2026-10-04 20:54 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.9k to $2.9k per month
- Opportunity: $3.8k per month at x1.55 dormancy
- Estimated lifetime owners: 117.0k
- 90% positive across 3112 reviews · 48.7 reviews/month
Why it's flagged
- Developer active, last post 10 months ago
- Store page localized in only 1 language(s)
- Last discounted 6 months ago, 2 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A physics-based sandbox gore simulator where players experiment with weapons, ragdoll mechanics, and environmental destruction on human targets.
STANDBOX holds solid residual monthly revenue and maintains a 91% positive ratio despite complete content dormancy for over a year. The core appeal, accessible ragdoll destruction without simulation depth, attracts a specific, durable niche that compares favorably to People Playground and Gorebox. For a small studio or publisher seeking low-maintenance catalog revenue or a testing ground for physics-tooling upgrades, the title merits a watch; revival potential is moderate unless tied to a larger IP play or content expansion strategy. Most realistic play: watch.
- Risk: Direct competition from more-established physics sandboxes (People Playground, Gorebox, GMod) with stronger community tooling and update cadence; player reviews explicitly recommend switching.
- Risk: Multiple reports of optimization issues and crashes on lower-end hardware; no patches in 12+ months suggests either maintenance burden or technical debt.
- Risk: Core loop offers shallow content; median playtime is 5.6 hours and reviews highlight repetition; long-term retention without new maps or mechanics is limited.
This case as Markdown · Estimates carry ±30-50% error per title.