CaseCracker2
BlackRobe · 2024 · $11.99 · Indie · deal grade B
Measured on 2026-09-26 11:56 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $578 to $866 per month
- Opportunity: $939 per month at x1.30 dormancy
- Estimated lifetime owners: 30.3k
- 91% positive across 828 reviews · 8.2 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
- Last discounted 0 months ago, 12 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-05; the live figures above take precedence over any numbers in it.
CaseCracker2 is a 2024 indie detective puzzle game from BlackRobe, the sequel to an earlier title in the same mystery-solving franchise.
CaseCracker2 sits in a comfortable middle ground: strong community sentiment (90%+ positive), steady monthly residuals in the low triple digits, and a loyal existing fanbase that plays long (median 7.5 hours). The title generates modest but consistent revenue with zero promotional pressure needed, making it attractive as a quiet catalog hold for patient publishers or as a blueprint for a small-studio acquisition play. Main constraint is scale: the current player base is tiny, and the franchise lacks mainstream reach, so upside depends on focused marketing or bundling strategy rather than organic viral momentum. Most realistic play: acquisition.
- Risk: Niche detective-puzzle genre with limited organic discovery; franchise recognition is minimal outside existing players.
- Risk: Zero discount promotions in 12 months suggests either lack of publisher momentum or price-holding strategy; elasticity data (-1) hints at inelastic demand but also low volume ceiling.
- Risk: Player feedback flags recurring UX gaps (notepad line-wrapping, song pool repetition, clue randomization); backlog refinement may be needed to sustain retention.
This case as Markdown · Estimates carry ±30-50% error per title.