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Night Stones

Advance Nine · 2024 · $9.99 · Adventure · deal grade B

Measured on 2026-09-23 20:36 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $303 to $455 per month
  • Opportunity: $625 per month at x1.65 dormancy
  • Estimated lifetime owners: 10.5k
  • 94% positive across 303 reviews · 5.2 reviews/month

Why it's flagged

  • Developer silent for 22 months
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-23; the live figures above take precedence over any numbers in it.

A cozy 3D adventure platformer with exploration, light puzzle-solving, and wholesome storytelling, comparable to A Short Hike meets early Zelda.

Night Stones is a quiet, high-sentiment indie title (93.9% positive, 75% still-playing) with modest residual revenue ($1.26k/mo mid-case) and a completed, stable codebase. Its 8.2k lifetime units, $47.7k lifetime net, and zero promotional activity in 12 months suggest undermonetization rather than player disinterest. The game is calibrated for discount windows (players note good value at $5-10), making it a low-risk acquisition for a publisher seeking catalog depth in the family-friendly adventure segment, or a revival candidate for seasonal discounting and platform expansion. Most realistic play: publishing.

  • Risk: Game peaked at 2 CCU in last 30 days and developer is marked fading; organic discovery and word-of-mouth are dormant.
  • Risk: Single-language localization (English only, 9% loc gap vs French audience) may limit EU/LATAM upside; no workshop or card support limits engagement loops.
  • Risk: Developer has posted zero updates in 20+ months and no discount promotions run in 12 months, suggesting resource constraints or deprioritization.

This case as Markdown · Estimates carry ±30-50% error per title.