Creatures of Ava
Inverge Studios · 2024 · $24.99 · Action · deal grade B
Measured on 2026-09-23 19:22 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $666 to $1.0k per month
- Opportunity: $1.1k per month at x1.35 dormancy
- Estimated lifetime owners: 12.8k
- 87% positive across 563 reviews · 4.6 reviews/month
Why it's flagged
- Developer silent for 14 months
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- 43% of reviews come from key activations (excluded from revenue estimates)
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A cozy creature-collector action-adventure set on an alien world, with conservation themes and a 10-hour campaign.
Creatures of Ava earned $73.6k lifetime on 10k units at a $24.99 price point and is now generating $789/mo residual revenue with 86.7% positive reviews. The title is quiet (no discounts in 12 months, no dev posts in a year, 3 current players) but stable in sentiment (90.7% recent positive) and shows genuine engagement: half the player base still owns the game and median playtime is 10 hours. For a publisher evaluating catalog depth or a developer seeking a stable, low-maintenance IP with mild creature-collection appeal and existing DLC infrastructure, this represents a dormant earner that could respond to targeted seasonal promotion or modest live-service additions without major reinvestment. Most realistic play: publishing.
- Risk: Multiple reviewers report stuttering and animation jank on mid-range hardware despite optimization claims; performance issues may limit audience growth or damage word-of-mouth.
- Risk: No promotional activity in 12 months and zero developer communication suggests resource constraints; lack of post-launch engagement may signal limited appetite for live ops or sequel development.
- Risk: Creature-collector genre is crowded (Pokémon, Nexo Knights, etc.); without licensed IP or franchise tie-in, organic discovery is harder as the game ages.
This case as Markdown · Estimates carry ±30-50% error per title.