ResidualPlaybeta

Gone Home

Fullbright · 2013 · $14.99 · Adventure · deal grade B

  • Estimated net residual revenue: $2.6k to $4.0k per month
  • Opportunity: $5.0k per month at x1.50 dormancy
  • Estimated lifetime owners: 1.0M
  • 77%% positive across 18427 reviews · 41.0 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last build shipped 6.5 years ago
  • Last discounted 0 months ago, 12 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

A narrative exploration game set entirely within a single house, where players piece together a family mystery through environmental storytelling.

Gone Home remains a quiet earner at $3.3k/mo residual despite launching over 6 years ago and seeing minimal recent dev activity. The title defined the walking-simulator genre and retains a 77% positive rating with steady review volume (41/mo). For a publisher or IP holder seeking a proven narrative asset with multi-platform history (PS4, Switch confirmed in reviews) and near-zero service costs, this is a low-friction acquisition candidate. The main limiting factor is a price perception problem: players explicitly flag $14.99 as unjustifiable for a 3-5 hour experience, yet the game sustains sales through deep discounting (26% key resale) and word-of-mouth on sale. Most realistic play: acquisition.

  • Risk: Severe price-perception ceiling: multiple reviews cite $15 as 'crazy' and recommend purchase only at <$3, limiting full-price revenue upside despite healthy elasticity (1.44).
  • Risk: Ambient bug reports surface (achievement pop failures), suggesting dormant codebase may require maintenance investment before major platform ports or re-launches.
  • Risk: Genre fatigue and narrative divisiveness: negative reviews criticize the central plot reveal as anticlimactic and the mystery framing as misleading marketing.

This case as Markdown · Estimates carry ±30-50%% error per title.