Ken Follett's The Pillars of the Earth
Daedalic Entertainment · 2017 · $19.99 · Adventure · deal grade B
Measured on 2026-10-04 23:52 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.9k to $2.8k per month
- Opportunity: $3.8k per month at x1.60 dormancy
- Estimated lifetime owners: 326.0k
- 92% positive across 7606 reviews · 21.8 reviews/month
Why it's flagged
- Developer silent for 8.6 years
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-22; the live figures above take precedence over any numbers in it.
A narrative-driven historical adventure based on Ken Follett's novel, letting players shape interconnected character arcs across medieval England.
Ken Follett's Pillars remains a quiet performer, earning $2,132/mo residual with a 92% positive ratio and median playtime of 15.5 hours, suggesting strong word-of-mouth among a stable core audience. The licensed IP floor limits acquisition appeal, but the title is a textbook case for publishing partners seeking to revive catalog depth in story-driven games, or for Daedalic to explore episodic sequels or spin-offs without rebuilding from scratch. Most realistic play: publishing.
- Risk: Rights to Ken Follett's Pillars of the Earth are held by the Follett estate and managed through a licensed adaptation agreement; any revival or sequel requires renegotiation and approval from the IP holder.
- Risk: No developer posts in 102 months and 11 discounts in 12 months suggest commercial plateau; player count (10 concurrent, 30 peak in last 30 days) indicates the game is no longer growing and may face longer-tail audience fatigue.
- Risk: Build is 102 months old; engine and UI standards have shifted significantly in narrative adventure since 2017, and porting or optimization costs may exceed modest monthly revenue.
This case as Markdown · Estimates carry ±30-50% error per title.