ResidualPlaybeta

Ken Follett's The Pillars of the Earth

Daedalic Entertainment · 2017 · $19.99 · Adventure · deal grade A

  • Estimated net residual revenue: $2.3k to $3.5k per month
  • Opportunity: $6.2k per month at x2.10 dormancy
  • Estimated lifetime owners: 324.1k
  • 92%% positive across 7570 reviews · 27.3 reviews/month

Why it's flagged

  • Developer silent for 8.5 years
  • Studio quiet across its whole catalog
  • Last build shipped 8.5 years ago
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

A narrative adventure game adapting Ken Follett's medieval epic novel, built by Daedalic Entertainment as a point-and-click story with branching dialogue and character choices.

Ken Follett's The Pillars of the Earth remains a quiet earner: $2.9k/mo residual revenue on $1.39M lifetime net with a 92% positive rating and consistent review velocity (27/mo). The game is a licensed literary adaptation, making standalone acquisition impossible, but the title merits attention as a proof-of-concept for how literary IP can sustain dormant adventure games if kept available at current price. Daedalic's muted studio status and 102 months since last dev communication suggest this title is no longer prioritized; a revival would require co-publisher interest from Ken Follett's rights holder or Daedalic itself choosing to reinvest. Most realistic play: licensing.

  • Risk: Adaptation rights to Ken Follett's literary work are likely held by the author or his estate; rights reversion, renewal costs, or territorial restrictions may limit a buyer's freedom to operate.
  • Risk: Game is 102 months old and built on what appears to be an aging engine; modernization or porting would require significant technical investment.
  • Risk: Adventure game genre skews niche; elasticity of 1.15 suggests price sensitivity, and 11 discount promotions in 12 months indicate reliance on sales cycles to sustain volume.

This case as Markdown · Estimates carry ±30-50%% error per title.