Mortanis Prisoners
Alexey Bulgakov · 2025 · $12.99 · Action · deal grade B
Measured on 2026-09-24 03:26 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $232 to $348 per month
- Opportunity: $478 per month at x1.65 dormancy
- Estimated lifetime owners: 2.8k
- 81% positive across 80 reviews · 2.7 reviews/month
Why it's flagged
- Developer silent for 14 months
- Studio quiet across its whole catalog
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-18; the live figures above take precedence over any numbers in it.
A solo action game built on a lightweight 2D engine, released early 2025 and currently generating low but steady residual revenue.
Mortanis Prisoners sits in a quiet middle zone: positive sentiment (81%), a loyal micro-community, and modest but consistent monthly residuals in the low-three-figures. The game is too niche and small-scale for a traditional acquisition, but its low production footprint, zero discount history, and dormant studio status make it an interesting test case for a publisher seeking low-risk catalog fills or for a retro-action label building a bundle. The 59% localization gap (Russian speakers dominate reviews but represent a translation bottleneck) is a fixable constraint if there's appetite to reach broader markets. Most realistic play: publishing.
- Risk: Peak 30-day players at 1 and current players at 0 signal the audience has run its course; revival would require significant marketing spend relative to the install base.
- Risk: Solo developer studio marked 'fading' with no activity for 14 months; engine, balance, and platform drift are unaddressed.
- Risk: Extremely thin player feedback (one-word review sample) limits confidence in what improvements would move the needle.
This case as Markdown · Estimates carry ±30-50% error per title.