ResidualPlaybeta

Blood Bowl 2: Legendary Edition (Classic)

Cyanide Studios · 2017 · $29.99 · Sports · deal grade A

  • Estimated net residual revenue: $2.3k to $3.4k per month
  • Opportunity: $7.3k per month at x2.60 dormancy
  • Estimated lifetime owners: 388.6k
  • 79%% positive across 9163 reviews · 17.5 reviews/month

Why it's flagged

  • Developer silent for 6.3 years
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last build shipped 6.3 years ago
  • No Steam discount in 2.5 years (deepest tracked: -85%)

Analyst notes (AI-assisted)

Games Workshop's Blood Bowl 2 digital adaptation, a turn-based fantasy football strategy game with tabletop-faithful mechanics and multiplayer competition modes.

Blood Bowl 2 LE generates $2.8k/mo residual revenue on $2.5M lifetime net, driven by a dedicated 78% positive community despite six years of zero patches. The franchise has moved to BB3, but this title retains engaged players (224h+ playtimes reported) and holds strong catalogue positioning. Opportunity exists for a minimal maintenance acquisition to stabilize Eternal League bugs and unlock lapsed players without competing against the sequel, or as a licensing negotiation with Games Workshop for expanded monetization. Most realistic play: acquisition.

  • Risk: Games Workshop retains full Warhammer/Blood Bowl IP; any long-term rights or commercial changes require their approval and may be subject to renegotiation.
  • Risk: Eternal League server persistence is demonstrably broken (match 7 lockup cited in multiple reviews); fixing backend infrastructure may require Slitherine cooperation or reverse-engineering.
  • Risk: BB3 (2023) exists as a competing first-party title; player base is largely cannibalized, and publisher may resist revival that cannibalizes BB3 sales.

This case as Markdown · Estimates carry ±30-50%% error per title.