ResidualPlaybeta

Transistor

Supergiant Games · 2014 · $19.99 · Action · deal grade A

  • Estimated net residual revenue: $4.7k to $7.0k per month
  • Opportunity: $9.3k per month at x1.60 dormancy
  • Estimated lifetime owners: 2.1M
  • 94%% positive across 31240 reviews · 54.2 reviews/month

Why it's flagged

  • Developer silent for 3.7 years
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner
  • Last build shipped 13 months ago

Analyst notes (AI-assisted)

Supergiant Games' 2014 cyberpunk action-RPG with real-time-pause combat, a mute protagonist, and a haunting electronic narrative soundtrack.

Transistor generates $5.8K-$7.0K/mo residually on a decade-old $19.99 title, driven by word-of-mouth from Hades players and sustained community discovery across platforms including Steam Deck. The game's 94% positive score, strong narrative design, and Supergiant's active portfolio create a quiet catalog earner that could see modest uplift through a soundtrack release partnership, console re-release bundle, or licensing of its art direction to adjacent media projects. Not a priority acquisition target, but a healthy evergreen that rewards minimal marketing spend. Most realistic play: publishing.

  • Risk: Player feedback splits on combat depth versus Bastion's perceived simplicity; mid-tier engagement ceiling may cap upside on revival campaigns.
  • Risk: Supergiant Games retains all IP and is actively shipping new titles (Hades II); any partnership must fit publisher's priorities, not cannibalize them.

This case as Markdown · Estimates carry ±30-50%% error per title.