ResidualPlaybeta Open the radar

The Banner Saga

Stoic · 2014 · $24.99 · Indie · deal grade B

Measured on 2026-10-05 18:03 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.1k to $3.2k per month
  • Opportunity: $4.3k per month at x1.60 dormancy
  • Estimated lifetime owners: 1.0M
  • 89% positive across 15976 reviews · 19.8 reviews/month

Why it's flagged

  • Developer silent for 4.9 years
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last discounted 3 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

A Viking-themed tactical RPG with hand-drawn art, Norse mythology narrative, and strategic turn-based combat across a trilogy.

The Banner Saga remains a solid earner on a quiet engine: mid-four-figure monthly residuals with strong positive sentiment (89%) and a durable 18-hour median playtime suggest sustained discovery and replay among strategy enthusiasts. The developer is active, the IP is owned in-house, and the two sequels form a natural catalog bundle. This is a revival candidate for console ports, merchandising, or a narrative-focused adaptation, not a rescue, but a profitable sleeper worth revisiting if your studio has SRPG or dark-fantasy distribution muscle. Most realistic play: revival.

  • Risk: No discount promotions in 12 months and no recent dev posts (57 months) suggest a quiet stewardship; momentum is residual, not active.
  • Risk: Build is 96 months old; engine and tooling may require refresh for console deployment or modern middleware integration.
  • Risk: Peak concurrent players are minimal (60 in last 30 days); multiplayer or seasonal content experiments may not find critical mass.

This case as Markdown · Estimates carry ±30-50% error per title.