Amnesia: A Machine for Pigs
The Chinese Room · 2013 · $19.99 · Action · deal grade A
- Estimated net residual revenue: $3.5k to $5.2k per month
- Opportunity: $6.5k per month at x1.50 dormancy
- Estimated lifetime owners: 539.7k
- 70%% positive across 12098 reviews · 40.2 reviews/month
Why it's flagged
- Developer active, last post 9 months ago
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
- Last build shipped 9.6 years ago
- 41% of reviews come from key activations (excluded from revenue estimates)
- Last discounted 0 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
First-person psychological horror game from 2013 where players navigate an industrial Victorian mansion guided by a disembodied voice, pursuing an unsettling narrative about industrial excess and moral decay.
A Machine for Pigs generates $4.3K/mo in residual revenue on a 12-year-old title with 70% positive sentiment and a dormant but stable player base. The game's departure from survival mechanics divided the community but its atmospheric storytelling and thematic coherence retain appeal to narrative-focused horror players. For a publisher holding Frictional Games IP or exploring horror catalog value, this title represents modest but steady ancillary revenue with minimal ongoing support costs; for a studio considering horror revival campaigns, it offers proof that cinematic horror can sustain engagement without resource-management systems. Most realistic play: watch.
- Risk: Genre sentiment shifted away from cinematic linear horror toward immersive sim and survival mechanics; title is actively compared unfavorably to its prequel.
- Risk: Built on HPL2 engine; modernization or porting to new platforms would require significant technical lift.
- Risk: Developer last posted 9 months ago; studio maintains 6 titles but no recent signals of active support for this aging property.
This case as Markdown · Estimates carry ±30-50%% error per title.