ResidualPlaybeta

Spelunky

Mossmouth · 2013 · $14.99 · Indie · deal grade B

  • Estimated net residual revenue: $2.2k to $3.4k per month
  • Opportunity: $4.2k per month at x1.50 dormancy
  • Estimated lifetime owners: 1.1M
  • 92%% positive across 16648 reviews · 34.7 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Last build shipped 5.0 years ago
  • Last discounted 1 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

A roguelike platformer with procedural dungeons, minimal controls, and punishing difficulty that became an indie foundational text.

Spelunky remains a quiet revenue generator at $2.8k/mo residual with minimal marketing lift, strong evergreen reviews (92% positive), and cross-platform legs dating to 2008 XBLA. The title has durable IP value and a proven sequel (Spelunky 2), but the 2013 original shows zero declining velocity and stable 35/mo reviews. For a catalog acquirer or revival publisher, this is a low-risk, low-maintenance back-catalog anchor; for a studio CEO, it signals Mossmouth's sustainable indie model and validates the franchise IP if Spelunky 2 optimization or spin-offs are under consideration. Most realistic play: watch.

  • Risk: At least one recent review flags screen resolution crashes on current hardware; input/display compatibility may require maintenance to keep sales stable on newer OS versions.
  • Risk: Presence of Spelunky 2 cannibalizes new player acquisition; the original's $2.8k/mo residual may reflect mature audience playing for nostalgia or challenge rather than growth potential.
  • Risk: Developer posted 3 months ago but studio maintains only 3 titles total; limited bandwidth for updates or community engagement despite healthy reviews.

This case as Markdown · Estimates carry ±30-50%% error per title.