ResidualPlaybeta Open the radar

SteamWorld Heist II

Thunderful Development · 2024 · $29.99 · Indie · deal grade A

Measured on 2026-09-23 13:08 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.1k to $4.7k per month
  • Opportunity: $5.2k per month at x1.35 dormancy
  • Estimated lifetime owners: 88.2k
  • 93% positive across 2492 reviews · 17.7 reviews/month

Why it's flagged

  • Developer silent for 15 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

SteamWorld Heist II is a 2024 turn-based tactical shooter sequel with procedural levels, ricochet bullet mechanics, and a mid-sized but stable player base.

This A-grade indie title carries solid residual revenue ($4.3k/mo mid-range) on a dormant marketing cycle, zero promotions in 12 months, no developer posts in 14 months, yet maintains 93% positive sentiment and a 40% active returnee rate. The gap between critical acclaim and player count (18 concurrent, 37 peak-30d) suggests either a genuine niche audience or an opportunity for light publishing reactivation; acquisition is most viable if the SteamWorld IP catalog is the target, not this title alone. Most realistic play: acquisition.

  • Risk: Peak concurrent player base remains micro (37 in last 30 days); tactically complex turn-based games have narrow appeal.
  • Risk: Developer studio status marked 'fading' with only two titles on record; institutional knowledge about live-service or post-launch support may be limited.
  • Risk: No discount activity in 12 months and no developer comms in 14 months suggest the game may be in quiet maintenance rather than active stewardship.

This case as Markdown · Estimates carry ±30-50% error per title.