ResidualPlaybeta Open the radar

Dead State: Reanimated

DoubleBear Productions · 2014 · $19.99 · Indie · deal grade B

Measured on 2026-09-23 13:14 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $281 to $422 per month
  • Opportunity: $668 per month at x1.90 dormancy
  • Estimated lifetime owners: 157.0k
  • 73% positive across 2564 reviews · 3.3 reviews/month

Why it's flagged

  • Developer silent for 11.4 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-08; the live figures above take precedence over any numbers in it.

A 2014 indie real-time tactical zombie survival game where players manage a shelter, scavenge supplies, and navigate both undead and human threats.

Dead State carries modest but steady residuals from a niche survival audience; the 73% positive rating and 69-hour median playtime suggest mechanical depth beneath surface complaints. However, the developer studio is inactive, the last discount was ten months ago, and current DAU is minimal. This is a watch, not an acquisition: the IP has no encumbrances, but revival would require fresh development investment and the combat polish that early reviews flagged as weak. Most realistic play: watch.

  • Risk: Players report frequent crashes; a decade-old codebase may demand significant engine or stability work to re-engage lapsed players.
  • Risk: Survival-lite tactical games have evolved considerably since 2014; repositioning would compete against polished modern titles in the same niche.
  • Risk: Developer studio is inactive with no public communication in over 136 months, creating uncertainty around IP rights clarity and asset access.

This case as Markdown · Estimates carry ±30-50% error per title.