Styx: Master of Shadows
Cyanide Studio · 2014 · $19.99 · Action · deal grade A
- Estimated net residual revenue: $5.9k to $8.8k per month
- Opportunity: $11.0k per month at x1.50 dormancy
- Estimated lifetime owners: 721.7k
- 83%% positive across 11687 reviews · 68.2 reviews/month
Why it's flagged
- Developer active, last post 5 months ago
- Studio active elsewhere (12 titles tracked), so this one may welcome a partner
- Last build shipped 11.9 years ago
- Last discounted 0 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Styx: Master of Shadows is a first-person stealth-sandbox game where players control a goblin assassin infiltrating a massive fortress across interlocking missions.
This 2014 Cyanide title has generated $3.1M lifetime with 721k units sold and maintains strong sentiment (83% positive, 68 reviews/mo average). The game sits quietly profitable at $7.3k/mo residual revenue with near-zero developer marketing activity in five months, suggesting IP and franchise potential (a sequel exists) are underexploited. Acquisition or publishing revival could activate the dormant Styx brand; licensing the franchise to a larger publisher deserves exploration. Most realistic play: licensing.
- Risk: Stealth-sandbox niche is competitive (Dishonored, Splinter Cell, modern MGS); repositioning against established AAA franchises requires clear differentiation.
- Risk: Player feedback flags repetitive level design, asset reuse, and jank accumulated over ten years; modernization cost unclear.
- Risk: Cyanide Studio (8 titles, operating status) has not posted publicly in 4.8 months; ownership structure and IP custody require clarification.
This case as Markdown · Estimates carry ±30-50%% error per title.