ResidualPlaybeta

Banished

Shining Rock Software LLC · 2014 · $19.99 · Indie · deal grade A

  • Estimated net residual revenue: $5.8k to $8.8k per month
  • Opportunity: $15.3k per month at x2.10 dormancy
  • Estimated lifetime owners: 2.8M
  • 90%% positive across 43287 reviews · 68.0 reviews/month

Why it's flagged

  • Developer silent for 11.0 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last build shipped 9.1 years ago
  • Store page localized in only 1 language(s)
  • Last discounted 4 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

A hardcore indie city-builder (2014) where players manage a banished settlement's survival through resource management, food chains, and brutal winters.

Banished remains quietly profitable at $7.3k-8.8k/mo residual with a 90% positive rating and strong community engagement despite zero developer posts in 11+ months. The game's focused design and mod ecosystem create durable appeal; however, single-developer studio status and lack of post-launch content mean acquisition targets should evaluate IP ownership clearly and plan for long-term community stewardship rather than quick revival. Most realistic play: watch.

  • Risk: 108+ months since last build; no public roadmap or planned updates may signal technical debt or maintenance-only stance.
  • Risk: Newer colony sims (Timberborn, Northgard, Manor Lords) have fragmented the subgenre; repositioning as 'classic' may limit growth ceiling.
  • Risk: Studio status listed as 'ghost'; confirm developer availability and willingness to support a new publisher before acquisition talks.

This case as Markdown · Estimates carry ±30-50%% error per title.