Goblin Camp
Korppi Games Ltd · 2026 · $19.99 · Indie · deal grade B
Measured on 2026-09-24 03:04 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $259 to $389 per month
- Opportunity: $422 per month at x1.30 dormancy
- Estimated lifetime owners: 4.8k
- 77% positive across 123 reviews · 1.9 reviews/month
Why it's flagged
- Developer active, last post 2 months ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-20; the live figures above take precedence over any numbers in it.
Goblin Camp is an indie settlement-builder where you manage a goblin colony, blending real-time strategy with roguelike progression.
A quiet, niche builder with a solid community core (77% positive, 24.6 median hours) that peaked early and has drifted dormant since launch 2.2 months ago. The developer has not posted since release, and late-game stability issues are eroding retention. For a publisher or studio seeking a completed, playable IP with room for post-launch polish and content expansion, this could justify modest acquisition or live-ops partnership; for a revival campaign, the upside is limited unless substantial bug-fixing and content work is budgeted. Most realistic play: publishing.
- Risk: Late-game crashes reported by players signal underlying stability problems that must be diagnosed and resolved before any monetization or revival push.
- Risk: Ownership by a one-title micro-studio with no recent developer engagement raises execution risk on post-launch support or content roadmaps.
- Risk: Review sentiment dropped 26.5 points recently, driven by frustration with crashes and perceived abandonment, which will suppress organic discovery and word-of-mouth.
This case as Markdown · Estimates carry ±30-50% error per title.