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Goblin Camp

Korppi Games Ltd · 2026 · $19.99 · Indie · deal grade B

Measured on 2026-09-24 03:04 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $259 to $389 per month
  • Opportunity: $422 per month at x1.30 dormancy
  • Estimated lifetime owners: 4.8k
  • 77% positive across 123 reviews · 1.9 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

Goblin Camp is an indie settlement-builder where you manage a goblin colony, blending real-time strategy with roguelike progression.

A quiet, niche builder with a solid community core (77% positive, 24.6 median hours) that peaked early and has drifted dormant since launch 2.2 months ago. The developer has not posted since release, and late-game stability issues are eroding retention. For a publisher or studio seeking a completed, playable IP with room for post-launch polish and content expansion, this could justify modest acquisition or live-ops partnership; for a revival campaign, the upside is limited unless substantial bug-fixing and content work is budgeted. Most realistic play: publishing.

  • Risk: Late-game crashes reported by players signal underlying stability problems that must be diagnosed and resolved before any monetization or revival push.
  • Risk: Ownership by a one-title micro-studio with no recent developer engagement raises execution risk on post-launch support or content roadmaps.
  • Risk: Review sentiment dropped 26.5 points recently, driven by frustration with crashes and perceived abandonment, which will suppress organic discovery and word-of-mouth.

This case as Markdown · Estimates carry ±30-50% error per title.