ResidualPlaybeta Open the radar

Homesick

Lucky Pause · 2015 · $14.99 · Adventure · deal grade B

Measured on 2026-09-26 06:15 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $170 to $256 per month
  • Opportunity: $405 per month at x1.90 dormancy
  • Estimated lifetime owners: 83.4k
  • 78% positive across 1455 reviews · 2.6 reviews/month

Why it's flagged

  • Developer silent for 11.3 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x2.1 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

A 2015 first-person puzzle-adventure about exploring a mysterious apartment building, built around environmental storytelling and cryptic object interactions.

Homesick has generated solid lifetime revenue from a small, stable base, but shows classical dormancy signals: no developer updates in 135+ months, zero promotional activity in the past year, and a current player count near zero. The 78% positive rating and persistent seasonal review trickle suggest genuine if niche appeal, though the 3.45-hour median playtime and negative sample feedback on puzzle depth and value-for-price hint at a title whose reputation may be ceiling-limited. Acquisition makes sense only if a publisher seeks a quiet backlist title with proven IP-independent appeal and minimal ongoing cost; revival would require substantial creative rework to justify modern pricing. Most realistic play: acquisition.

  • Risk: Three-hour median playtime and player feedback on shallow puzzle design suggest the core experience may not sustain modern purchasing power or player expectations at current price.
  • Risk: No cloud save, no workshop, no achievements, and single-language base suggests limited technical infrastructure investment; unclear if engine or codebase remain maintainable.
  • Risk: Developer studio shows inactive status with zero posts in 135 months; IP chain of custody and source-code access may require legal archaeology.

This case as Markdown · Estimates carry ±30-50% error per title.