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Doodle Dice Monsters

AuWiMo · 2026 · $5.99 · Casual · deal grade B

Measured on 2026-09-24 03:50 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.2k to $1.8k per month
  • Opportunity: $1.9k per month at x1.30 dormancy
  • Estimated lifetime owners: 2.4k
  • 76% positive across 62 reviews · 29.0 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

A casual idle/incremental game where players breed and feed doodle dice creatures, launched in early 2026.

Doodle Dice Monsters is a micro-economy title with solid residual revenue and surprisingly engaged early adopters, despite near-zero marketing footprint. The 76% positive rating and 50% still-playing rate suggest core loop retention; the title's youth (1.1 months old) and tiny current playerbase mean it has been genuinely overlooked rather than abandoned. This is a watch or light publishing opportunity for someone seeking a low-risk, low-maintenance catalog addition with room for gentle monetization refinement. Most realistic play: watch.

  • Risk: Idle/incremental genre is saturated; differentiation through 'doodle' aesthetics alone may not sustain growth without content roadmap.
  • Risk: Build age of 1.1 months suggests active development; risk of scope creep or abandonment if developer loses momentum or encounters platform issues.
  • Risk: Single-title studio with minimal historical output; no visibility into long-term commitment or post-launch support capacity.

This case as Markdown · Estimates carry ±30-50% error per title.