Doodle Dice Monsters
AuWiMo · 2026 · $5.99 · Casual · deal grade B
Measured on 2026-09-24 03:50 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.2k to $1.8k per month
- Opportunity: $1.9k per month at x1.30 dormancy
- Estimated lifetime owners: 2.4k
- 76% positive across 62 reviews · 29.0 reviews/month
Why it's flagged
- Developer active, last post 2 months ago
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-01; the live figures above take precedence over any numbers in it.
A casual idle/incremental game where players breed and feed doodle dice creatures, launched in early 2026.
Doodle Dice Monsters is a micro-economy title with solid residual revenue and surprisingly engaged early adopters, despite near-zero marketing footprint. The 76% positive rating and 50% still-playing rate suggest core loop retention; the title's youth (1.1 months old) and tiny current playerbase mean it has been genuinely overlooked rather than abandoned. This is a watch or light publishing opportunity for someone seeking a low-risk, low-maintenance catalog addition with room for gentle monetization refinement. Most realistic play: watch.
- Risk: Idle/incremental genre is saturated; differentiation through 'doodle' aesthetics alone may not sustain growth without content roadmap.
- Risk: Build age of 1.1 months suggests active development; risk of scope creep or abandonment if developer loses momentum or encounters platform issues.
- Risk: Single-title studio with minimal historical output; no visibility into long-term commitment or post-launch support capacity.
This case as Markdown · Estimates carry ±30-50% error per title.