Half-Demon Shinobi
樹懶叫工作室 · 2024 · $10.99 · Casual · deal grade C
Measured on 2026-10-02 18:38 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $825 to $1.2k per month
- Opportunity: $1.0k per month at x1.00 dormancy
- Estimated lifetime owners: 49.9k
- 90% positive across 1311 reviews · 12.8 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Studio active elsewhere (10 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 9 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-24; the live figures above take precedence over any numbers in it.
A casual 2D action game with adult content elements, launched in 2024 by Taiwanese indie studio Mango Party.
Half-Demon Shinobi sits in a niche category with modest but resilient 90% positive sentiment and $1070/mo residual revenue on $10.99 pricing. The game has attracted a concentrated Asian audience (614 Chinese, 127 Korean reviews) and maintains 60% player retention despite minimal marketing spend. For a small publisher or revival-minded acquirer, the title represents low-risk catalog depth; for mainstream publishers, the adult-content framing and single-digit current player count make it a watch, not a priority. Most realistic play: acquisition.
- Risk: 12 concurrent players and 33 peak in last 30 days signal a dormant title that may not scale without sustained marketing or content drops.
- Risk: Adult content positioning and niche audience appeal limit mainstream distribution and platform partnerships.
- Risk: 16% localization gap (Korean text missing) despite strong Korean review volume suggests unmet regional demand that could boost revenue if closed.
This case as Markdown · Estimates carry ±30-50% error per title.