Door Kickers
KillHouse Games · 2014 · $19.99 · Action · deal grade B
- Estimated net residual revenue: $1.7k to $2.6k per month
- Opportunity: $4.6k per month at x2.10 dormancy
- Estimated lifetime owners: 602.9k
- 94%% positive across 10056 reviews · 20.3 reviews/month
Why it's flagged
- Developer silent for 4.8 years
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 4.8 years ago
- Last discounted 1 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.7 review velocity during past deep sales
Analyst notes (AI-assisted)
Real-time tactical squad command game where you plan SWAT-style raids and watch them execute with precision.
Door Kickers has quietly accumulated $2.59M lifetime revenue across 603K units on a modest $19.99 price point, with 94% positive reviews and steady $2.18K/mo residual income. The game shows strong elasticity (1.68), suggesting room for monetization innovation or franchise extension. Developer KillHouse remains active, and the core loop (plan-and-execute tactical gameplay) has proven durable; acquisition or publishing partnership could unlock sequel development or live-service expansion. Most realistic play: publishing.
- Risk: Tactical genre has become crowded; without content refresh or sequel, player acquisition costs may rise while residual declines.
- Risk: Game is 10 years old; engine and code maintenance for modern platforms (console, next-gen) could require significant refactor.
- Risk: Small studio (2 titles total); limited bandwidth to support aggressive live-ops or simultaneous multi-platform launch.
This case as Markdown · Estimates carry ±30-50%% error per title.