ResidualPlaybeta

Door Kickers

KillHouse Games · 2014 · $19.99 · Action · deal grade B

  • Estimated net residual revenue: $1.7k to $2.6k per month
  • Opportunity: $4.6k per month at x2.10 dormancy
  • Estimated lifetime owners: 602.9k
  • 94%% positive across 10056 reviews · 20.3 reviews/month

Why it's flagged

  • Developer silent for 4.8 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last build shipped 4.8 years ago
  • Last discounted 1 months ago, 6 sales in the last 12 months
  • Proven demand elasticity: x1.7 review velocity during past deep sales

Analyst notes (AI-assisted)

Real-time tactical squad command game where you plan SWAT-style raids and watch them execute with precision.

Door Kickers has quietly accumulated $2.59M lifetime revenue across 603K units on a modest $19.99 price point, with 94% positive reviews and steady $2.18K/mo residual income. The game shows strong elasticity (1.68), suggesting room for monetization innovation or franchise extension. Developer KillHouse remains active, and the core loop (plan-and-execute tactical gameplay) has proven durable; acquisition or publishing partnership could unlock sequel development or live-service expansion. Most realistic play: publishing.

  • Risk: Tactical genre has become crowded; without content refresh or sequel, player acquisition costs may rise while residual declines.
  • Risk: Game is 10 years old; engine and code maintenance for modern platforms (console, next-gen) could require significant refactor.
  • Risk: Small studio (2 titles total); limited bandwidth to support aggressive live-ops or simultaneous multi-platform launch.

This case as Markdown · Estimates carry ±30-50%% error per title.