ResidualPlaybeta

NEO Scavenger

Blue Bottle Games · 2014 · $14.99 · Indie · deal grade B

  • Estimated net residual revenue: $859 to $1.3k per month
  • Opportunity: $2.3k per month at x2.10 dormancy
  • Estimated lifetime owners: 332.3k
  • 90%% positive across 5409 reviews · 13.3 reviews/month

Why it's flagged

  • Developer silent for 2.3 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last build shipped 9.6 years ago
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 8 sales in the last 12 months

Analyst notes (AI-assisted)

NEO Scavenger is a hardcore post-apocalyptic survival roguelike that emphasizes unforgiving mechanics, permadeath, and emergent storytelling over handholding.

NEO Scavenger has quietly accumulated $1.07M lifetime revenue across 332K units since 2014, with an 89.7% positive rating and steady monthly residuals of $1,074. The title sustains a devoted niche community that actively mods and streams the game, yet reviews suggest friction around difficulty and save-game mechanics that may suppress broader appeal. The opportunity lies in publishing partnerships or modest content updates that could reinvigorate player onboarding without diluting the core design. Most realistic play: publishing.

  • Risk: Uncompromising design (permadeath, high difficulty) restricts addressable audience; elasticity of 1.13 suggests limited price sensitivity.
  • Risk: 115 months post-launch with minimal developer activity (27.5 months since last substantive update); engine or platform maintenance risk on longer timescales.
  • Risk: Reliance on community mods (NeoSaves) for quality-of-life suggests base game may need refresh to capture lapsed players.

This case as Markdown · Estimates carry ±30-50%% error per title.