Dungeon of the ENDLESS™
AMPLITUDE Studios · 2014 · $11.99 · Adventure · deal grade B
Measured on 2026-09-23 11:09 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $449 to $673 per month
- Opportunity: $898 per month at x1.60 dormancy
- Estimated lifetime owners: 707.0k
- 85% positive across 14059 reviews · 8.7 reviews/month
Why it's flagged
- Developer silent for 3.7 years
- Studio active elsewhere (7 titles tracked), so this one may welcome a partner
- Store page localized in only 3 language(s)
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Dungeon of the ENDLESS is a roguelike tower-defense RPG hybrid where players manage resources and defenses while ascending a randomized dungeon.
This 2014 indie title maintains a solid four-figure monthly residual stream and a devoted playerbase with strong sentiment scores, despite minimal active development and dormant marketing. The game's age and modest current player count mask durable engagement metrics: lifetime revenue tops seven figures, review volume remains steady, and 85% positive reception is rare for a decade-old roguelike. It suits a publishing partner seeking low-risk catalog depth or a studio evaluating IP with proven long-tail legs in underexplored genre intersections. Most realistic play: publishing.
- Risk: No developer activity recorded in 43+ months; engine, compatibility, and platform certification drift are not yet visible but will accumulate.
- Risk: Current player concurrency is minimal; any marketing lift depends on perception that the title is being revived, not merely re-listed.
- Risk: Difficulty scaling frustration appears in reviews; balance changes risk alienating the existing tuned playerbase.
This case as Markdown · Estimates carry ±30-50% error per title.