ResidualPlaybeta Open the radar

Garten of Banban 6

Euphoric Brothers · 2023 · $9.99 · Action · deal grade B

Measured on 2026-09-26 06:22 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $764 to $1.1k per month
  • Opportunity: $1.3k per month at x1.35 dormancy
  • Estimated lifetime owners: 50.9k
  • 77% positive across 1368 reviews · 15.3 reviews/month

Why it's flagged

  • Developer silent for 13 months
  • Studio quiet across its whole catalog
  • Last discounted 3 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-26; the live figures above take precedence over any numbers in it.

Garten of Banban 6 is a puzzle-action game continuing the indie horror-comedy franchise with character-driven gameplay and environmental challenges.

The sixth entry in a modest but durable indie series, this title maintains steady residual revenue despite zero promotional activity and minimal developer communication. The franchise has proven shelf stability across a mid-sized owner base, but the current entry shows signs of stability rather than growth: player counts are low, review velocity is minimal, and community sentiment reveals persistent bugs (checkpoint glitches, trigger failures) that choke engagement. The opportunity lies not in acquiring this single title, but in evaluating the entire Garten of Banban catalog as a potential portfolio play, where back-catalog curation and bug fixes could unlock dormant fan spending. Most realistic play: watch.

  • Risk: Multiple reviews report checkpoint and scripted-event failures that gate progression, suggesting either fragile state management or platform-specific stability issues.
  • Risk: Current player base is micro-scale and review volume is thin; the game may have exhausted its launch audience and relies entirely on series completionists.
  • Risk: Developer has posted no updates in nearly 12 months and ran zero discounts in the past year, signaling either abandonment of live support or shift in studio priorities.

This case as Markdown · Estimates carry ±30-50% error per title.