ResidualPlaybeta Open the radar

Shovel Knight: Treasure Trove

Yacht Club Games · 2014 · $39.99 · Action · deal grade C

Measured on 2026-09-23 10:47 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $7.6k to $11.4k per month
  • Opportunity: $9.5k per month at x1.00 dormancy
  • Estimated lifetime owners: 1.1M
  • 96% positive across 16917 reviews · 44.1 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A critically acclaimed 2D action platformer that bundles four distinct story campaigns, each with unique mechanics, built by Yacht Club Games and released across multiple platforms starting in 2014.

Shovel Knight: Treasure Trove maintains a devoted, engaged player base and generates solid four-figure monthly residuals despite minimal marketing activity in the last year. The title's longevity, multi-campaign design, and cross-platform pedigree make it a strong case study for dormant back-catalog franchises that still convert casual and returning players without ongoing content investment. For a publisher or acquirer, the play is not rescue or revival but rather understanding why a mid-sized owner base sustains spending six years post-launch, and whether that model applies to similar titles in their portfolio. Most realistic play: watch.

  • Risk: 2D platformer market is saturated; differentiation now relies on novelty or online features, neither of which this title emphasizes.
  • Risk: Current player concurrency is low (27 now, 93 peak last 30 days); any future monetization or engagement lift would require either new content or platform-specific promotion.
  • Risk: No active workshop or mod support; game is frozen at final build state, limiting emergent community-driven replay value.

This case as Markdown · Estimates carry ±30-50% error per title.