Lovers in a Dangerous Spacetime
Asteroid Base · 2015 · $14.99 · Action · deal grade B
Measured on 2026-09-26 01:46 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $480 to $720 per month
- Opportunity: $960 per month at x1.60 dormancy
- Estimated lifetime owners: 219.0k
- 93% positive across 4071 reviews · 7.5 reviews/month
Why it's flagged
- Developer silent for 10.2 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 3 months ago, 5 sales in the last 12 months
- Proven demand elasticity: x1.2 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2015 couch co-op action game where 1-4 players pilot a shared spaceship, managing weapons and shields in real-time arcade combat.
Lovers in a Dangerous Spacetime sits in a quiet but resilient niche: a mid-sized owner base generating solid mid-four-figure monthly residuals with 93% positive sentiment. The game's co-op design and skill-based gameplay remain relevant, but the studio is inactive and technical debt (no ultrawide support, no post-launch content) has accumulated over a decade. For a publisher or experienced co-op-focused team, this represents a low-risk revival candidate with existing goodwill and clear player feedback on what would reignite engagement. Most realistic play: revival.
- Risk: Engine aging and lack of modern display/input support (ultrawide formats, potentially modern controllers) create friction for new players.
- Risk: Couch co-op genre has fragmented into party-game and tactical roguelike camps; repositioning the title requires clarity on target audience.
- Risk: Original developer inactive for 10+ months; code handoff, IP clarity, and engine licensing will require due diligence.
This case as Markdown · Estimates carry ±30-50% error per title.