King of the Bridge
Finn Schuuring · 2024 · $2.99 · Adventure · deal grade B
Measured on 2026-10-05 04:18 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $296 to $445 per month
- Opportunity: $482 per month at x1.30 dormancy
- Estimated lifetime owners: 67.3k
- 95% positive across 1786 reviews · 17.0 reviews/month
Why it's flagged
- Developer active, last post 4 months ago
- Store page localized in only 2 language(s)
- Last discounted 0 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.2 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-15; the live figures above take precedence over any numbers in it.
A compact 2024 puzzle-adventure where you learn and master an obscure chess variant to defeat a single opponent across multiple playthroughs.
King of the Bridge is a quiet, high-margin title with exceptional review sentiment (95%+) and steady residual revenue despite minimal promotion or community engagement. The core mechanic, discovering rules through play, resonates strongly with a niche audience; however, shallow replayability and a dormant developer suggest the game has found its natural equilibrium rather than growth trajectory. Best suited for publishers seeking low-risk catalog depth or revival partners willing to fund modest content (rule variants, difficulty modes) to unlock its untapped opportunity. Most realistic play: publishing.
- Risk: Median playtime of 3 hours and post-mastery grind friction indicate limited natural replayability beyond novelty.
- Risk: Solo developer with no posts in 4 months and only one title in portfolio; continuity and support capacity uncertain.
- Risk: No Steam workshop, trading cards, or DLC infrastructure limits monetization levers and community co-creation.
This case as Markdown · Estimates carry ±30-50% error per title.