ResidualPlaybeta Open the radar

StarDrive 2

Zero Sum Games · 2015 · $29.99 · Indie · deal grade B

Measured on 2026-10-04 22:00 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $237 to $356 per month
  • Opportunity: $474 per month at x1.60 dormancy
  • Estimated lifetime owners: 126.0k
  • 55% positive across 2102 reviews · 1.8 reviews/month

Why it's flagged

  • Developer silent for 5.6 years
  • Studio inactive: no public activity across 1 tracked titles

Analyst notes (AI-assisted)

Note written 2026-09-14; the live figures above take precedence over any numbers in it.

StarDrive 2 is a 4X space-strategy indie title from 2015 combining tactical fleet combat with empire building.

StarDrive 2 holds solid residual revenue despite zero marketing activity in nearly five years, suggesting a stable niche audience that values deep turn-based 4X gameplay. The title's modest but consistent monthly earnings and 55% positive ratio make it a candidate for light-touch publishing revival rather than acquisition, since the developer studio is inactive. A new publisher could test modest Steam visibility investment against the modest opportunity to validate whether dormancy reflects market saturation or pure inattention. Most realistic play: publishing.

  • Risk: No cloud save or workshop integration; lack of modern Steam features may limit new-player retention.
  • Risk: Median playtime under 53 hours and 55% positive sentiment suggest ceiling on mainstream appeal; 4X audience is competitive and crowded.
  • Risk: Studio status is inactive; source code and asset-management continuity unknown, complicating patches or ports.

This case as Markdown · Estimates carry ±30-50% error per title.