ResidualPlaybeta Open the radar

PULSAR: Lost Colony

Leafy Games · 2021 · $19.99 · Action · deal grade B

Measured on 2026-10-04 19:30 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $536 to $804 per month
  • Opportunity: $871 per month at x1.30 dormancy
  • Estimated lifetime owners: 176.0k
  • 90% positive across 5738 reviews · 5.4 reviews/month

Why it's flagged

  • Developer active, last post 9 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 6 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-06; the live figures above take precedence over any numbers in it.

PULSAR: Lost Colony is a co-op sci-fi action game where players crew a spaceship, manage stations, and fight procedurally spawned enemies across procedural maps.

The title holds solid mid-tier residuals and a loyal, engaged community (89.8% positive, high review velocity for its playerbase size), but languishes at single-digit concurrent players and shows signs of incomplete content polish. The core loop resonates with co-op enthusiasts; the opportunity lies in targeted live-service recovery (cosmetics, seasonal structure, modding tools) or acquisition by a publisher seeking an undermonetized co-op IP with proven community durability and mod infrastructure already in place. Most realistic play: revival.

  • Risk: VR implementation noted by players as buggy; significant technical debt appears to persist 3+ years post-launch, raising remediation cost.
  • Risk: Current concurrent population (23 players, peak 30d of 48) indicates weak discoverability and retention; revival requires sustained marketing and content cadence, not acquisition alone.
  • Risk: Developer silent for 8 months; studio status shows operating, but dormancy in dev communication may signal resource constraints or deprioritization.

This case as Markdown · Estimates carry ±30-50% error per title.