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Obscure II (Obscure: The Aftermath)

Hydravision Entertainment · 2014 · $9.99 · Action · deal grade B

Measured on 2026-09-24 10:54 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $677 to $1.0k per month
  • Opportunity: $1.4k per month at x1.60 dormancy
  • Estimated lifetime owners: 116.0k
  • 82% positive across 1660 reviews · 15.8 reviews/month

Why it's flagged

  • Developer silent for 12.7 years
  • Studio inactive: no public activity across 2 tracked titles

Analyst notes (AI-assisted)

Note written 2026-08-23; the live figures above take precedence over any numbers in it.

Obscure II is a 2008 cooperative survival-horror action game where players uncover campus mysteries with friends in split-screen or online co-op.

Obscure II maintains an 82% recent positive sentiment and $895.75/mo residual revenue despite 151 months of inactivity from Hydravision. The franchise owns meaningful nostalgia among millennial horror fans who cite superior co-op design versus the original, yet the series went dormant after this title. Acquisition is unlikely given publisher ownership, but a revival campaign or licensing deal to smaller studios could resurrect catalog value on modern platforms (console ports, remasters) where co-op horror remains underserved. Most realistic play: revival.

  • Risk: Online multiplayer backend likely unmaintained for 12+ years; server revival or peer-to-peer refactor required before re-launch.
  • Risk: Peak concurrent players now 10-16; rebuilding community momentum requires substantial marketing spend or platform bundling (Game Pass, subscription service).
  • Risk: Developer (Hydravision) and studio status both inactive; no internal team to support updates, patches, or player communication post-acquisition.

This case as Markdown · Estimates carry ±30-50% error per title.