THRESHOLD
Julien Eveillé · 2024 · $9.99 · Adventure · deal grade D
Measured on 2026-09-23 14:29 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $739 to $1.1k per month
- Opportunity: $924 per month at x1.00 dormancy
- Estimated lifetime owners: 44.2k
- 85% positive across 1352 reviews · 12.7 reviews/month
Why it's flagged
- Developer active, last post 10 months ago
Analyst notes (AI-assisted)
Note written 2026-09-13; the live figures above take precedence over any numbers in it.
THRESHOLD is a contained first-person horror adventure about working a mountain facility job while uncovering surreal, unsettling secrets.
A quiet 2024 indie title with solid community sentiment (85% positive) and steady residual revenue from a small but engaged base. The game's focused design, multiple endings, and unusual difficulty system suggest strong replay value for its niche audience. Opportunity hinges on whether the developer's single-title studio can sustain content; worth monitoring for catalog acquisitions or a modest revival push with fresh positioning around the "niche job" and surreal-narrative angle. Most realistic play: watch.
- Risk: Peak player count remains in single digits; organic growth trajectory unclear after 18 months.
- Risk: Developer has posted only twice in the last year and no discounts run in 12 months, signaling limited active marketing or support capacity.
This case as Markdown · Estimates carry ±30-50% error per title.