ResidualPlaybeta Open the radar

[Chilla's Art] The Kidnap | 誘拐事件

Chilla's Art · 2023 · $9.99 · Indie · deal grade B

Measured on 2026-10-02 22:02 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $273 to $409 per month
  • Opportunity: $546 per month at x1.60 dormancy
  • Estimated lifetime owners: 20.6k
  • 84% positive across 563 reviews · 5.5 reviews/month

Why it's flagged

  • Developer silent for 3.0 years
  • Studio active elsewhere (21 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 8 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

A Japanese horror visual novel about a kidnapping case with multiple endings and school-based investigation sequences.

The Kidnap sits in a narrow but stable niche: Chilla's Art has built a cult following for atmospheric, low-fidelity horror, and this title maintains that base with solid sentiment (84% positive, recent) and consistent review flow. The game is not mainstream and generates modest residual revenue, but it holds 66% of its player base in repeated play and shows no sign of withering. For a horror publisher or catalog buyer, this represents a low-cost, low-risk addition to a dormant-title portfolio that requires zero live-service overhead. For Chilla's Art itself, untapped localization (Russian at 18% gap despite high review volume) and modest discount frequency suggest upside from targeted regional pricing or translated content. Most realistic play: acquisition.

  • Risk: Extremely niche audience (0 concurrent players despite 6-month review pace); any marketing spend must target horror enthusiasts familiar with Chilla's brand to move the needle.
  • Risk: Player feedback hints at narrative inconsistencies (letter plot thread, repetitive endings); sequel or expanded content may require design clarification from original dev.
  • Risk: No cloud saves, trading cards, or workshop support; baseline feature parity with peer titles in the visual-novel category is missing.

This case as Markdown · Estimates carry ±30-50% error per title.